ZeroG Commander is set in the near future in which the player controls a faction that seeks to break through and develop in an unexplored galaxy. It will compete with other players in a gigantic persistent universe that is procedurally generated. The player will control all aspects of his faction, such as economics, industry, research, army and diplomacy.
It is a strategy game in which planning and long-term thinking prevail. It has queues and automatic systems to avoid that the player has to be permanently attentive to the game.
Giant persistent universe with planets of diverse types, comets and fields of asteroids that have different types of resources to exploit
Looting of bases, fleet combats, bombings, interceptions and assaults. The ships and bases have locations of damage, crew suffering critical casualties and damage
Spy networks in enemy bases with a wide variety of missions: sabotage, false flag missions, subversion, etc ...
Complex economic system with expense and income account. Maintenance of the armed forces, taxes, sales of consumer goods ...
Creation of custom vessel models from a chassis. Equipping energy, life support, propulsion, etc ...
Extraction of planetary resources, crafting of modules and construction of bases and ships.
Advanced command system that allows scheduling a fleet to perform a complex set of orders whose execution can last several days
Alliances of players to carry out joint missions and compete for the key points of the universe, the enclaves
System of ranking of players based on the prestige and other values ??like technology, the population or your economy
Wars, non-aggression pacts, ceasefire, trade agreements. It allows to create systems of vassalage through regular payments
Random missions NPC of many types: mining, trading, combat ... offering special rewards and content to the game
Random events that can occur to players and global events that modify the conditions of the galaxy
More than 400 different types of objects unlockable through research. Special, unique and crafting objects
Giant technological tree with more than 400 technologies that unlock new ships, weapons or types of troops
Advanced trade between players: commercial orders, commercial fleets, trade with NPC ...
Special objects obtained by missions or exploration